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Registrazione 24 Sep 2009
Offline Ultima Attività Apr 16 2018 20:45

Messaggi che ho inviato

Nella discussione:Project CARS 2

14 October 2017 - 08:39

Patch online 7,47GB

Nella discussione:F1 2017

11 October 2017 - 12:59

Ma questa patch sarà attiva sulle carriere già avviate?

Leggendo sul forum Codemasters sembrerebbe di sì!

Nella discussione:Project CARS 2

11 October 2017 - 12:53


Project CARS 2 - Patch

Miglioramenti e modifiche al multigiocatore e alle sale d'attesa.

Miglioramenti e modifiche all'audio e agli effetti sonori.

Miglioramenti e modifiche ai replay e alle telecamere dei replay.

Supporto alle tastiere USB migliorato.

Miglioramenti, modifiche e correzioni alla sequenza della Carriera.

Miglioramenti e modifiche alla messa a punto di base e pneumatici di svariate automobili.

Modifiche e correzioni all'interfaccia e alla sequenza della messa a punto.

Modificata l'assistenza di base agli utenti che utilizzano gamepad.

Correzioni e miglioramenti ai fanali anteriori e posteriori.

Correzioni e miglioramenti all'aspetto e alla funzionalità dell'ICM

Miglioramenti e modifiche al supporto per il volante.

Correzioni e miglioramenti ad alcune combinazioni di clima e pneumatici.

Ottimizzazioni ai tracciati del gioco.

Moltitudine di miglioramenti e modifiche alle prestazioni e al rendering.

Nella discussione:F1 2017

11 October 2017 - 09:23

la safety car però sbaglio o ancora non hanno sistemato il problema?

Da changelog risultano sistemati poi chiaro va verificato una volta scaricata.
Su PC circa 2,4gb di patch

Nella discussione:F1 2017

10 October 2017 - 15:27

Patch 1.8 per console, 1.9 per PC
Dovrebbe arrivare a breve

New Features

- New Spectator UI has been added to game.

- LAN Mode has been added to PS4 and PC versions.

- New Grid editor available in custom multiplayer modes.

- Photo Mode is now available on PS4 & Xbox One.

- Sports Update – Updated car and driver liveries.

- Sports Update – Updated car performance levels.

Bug Fixes

- Fixed an issue where continuing an online championship resulted in a crash.

- Fixed an issue in multiplayer where blue flags were occurring at the start of a race once - OSQ had finished.

- Fixed issue where players could be disqualified at the end of a race if they were disqualified during the formation lap.

- Fixed an issue in Multiplayer where the player position panel was showing incorrect positions when the spectating qualifying sessions.

- Fixed a multiplayer issue where players were starting a race in the wrong cars after OSQ if host migration had occurred.

- Fixed an issue where using an instant replay in practice and qualifying could cause the tyre models on all cars to disappear.

- Fixed an issue with a flickering skybox during dynamic weather events.

- Fixed an issue with lod popping on drivers heads when looking backwards with the camera during a race.

- Fixed an issue where changing display resolution or Alt-Tabbing during gameplay caused severe lighting and graphical issues.

- Fixed an issue where a white object was clipping through the players helmet.

- Fixed an issue where tabbing out during a race in heavy rain caused water kick-up to stop working.

- Fixed an issue with incorrect car images being shown in the standings screen after resuming a classic championship.

- Fixed an issue where Jeff repeated that he didn’t receive your last message.

- Fixed an issue where Jeff would use the wrong VO lines when requesting to box this lap pitting during practice programs.

- Fixed an audio issue with the end of race commentary incorrectly stating a SC made an impact in the race after only a VSC was used in race.

- Improved AI drivers ability when defending the inside line.

- Improvements to AI pace balance between qualifying and race sessions.

- AI Difficulty is now applied correctly in multiplayer sessions.

- AI will now pit under the SC for optimal strategy instead of waiting for the SC to go in.

- Player no longer told to catch SC when leading the race and already behind the SC.

- Fixed an issue where the AI attempts to overtake a player with FW damage under SC conditions and then receive no penalties.

- Increased the likelihood of SC & VSC periods occurring in online championships.

- Fixed an issue where double points were being awarded for the AI when a player retired with terminal damage.

- In career mode players can now use the laptop and not lose the opportunity to compete in a invitational event.

- Fixed an issue which could show incorrect development time in weeks on R&D parts.

- Driver number No 1 appears on car instead of 0 after winning drivers championship.

- Fixed an issue where stop-go penalties could be ignored without receiving a penalty.

- Achievement / Trophy – Up to Eleven will now unlock correctly.

- Added the 2nd DRS detection zone to Baku and updated track map video.

- Added pre-set controls for Heusinkveld pedals.

- Fixed an issue where the Thrustmaster TX wheel was displaying Xbox Icons for all rim presets.

- Fixed an issue where gearbox wear would stay at 0% when using no assists and manual gears during a 100% race weekend.

- Fixed an issue where tyre allocations were defaulting to balanced after returning to weekend set-up screen.

- Rebalanced medium traction control performance.

- Fixed an issue with the ‘Find Me’ button on the leaderboard scrolling 100 places rather than to the player’s position.

- Fixed an issue where Sauber and Mercedes were always the most interested teams when reputation levels are maxed out.

- Various other fixes and improvements.