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Boxaro DOC

Registrazione 18 Nov 2009
Offline Ultima Attività Jan 25 2018 12:01
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Discussioni che ho iniziato

[PS4] Titanfall 2

12 March 2015 - 19:36

"Developer Respawn has confirmed that the broadly expected sequel its debut shooter, Titanfall, is currently in production.

Vince Zampella, the co-founder of Respawn Entertainment, settled any lingering questions about Titanfall 2's existence in an interview with IGN on location at the BAFTA Game Awards in London.

"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or… yeah. So we're working on a sequel," he said.

"No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform."

It means that the successor to Titanfall will almost certainly ship on PlayStation 4 as well as Xbox One, and likely on PC too. The original launched as an Xbox console exclusive.

Zampella, who is credited with helping shape the Modern Warfare series when he headed up Infinity ward, appeared to be unsure about whether the sequel will introduce a more robust single-player campaign.

"I wouldn't have done it differently," Zampella said reflecting on original's multiplayer-only approach.

"We set out to do it and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many people's hands as possible. We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better because some people blew right by it and didn't even see it because there was so much action happening around it. It's tough, because if you hit people over the head with it, it becomes intrusive, and there are people who don't want or care about it. Where does the needle fall? I think it takes a while to figure that out and we haven't figured it out yet."

"I think that's a fantastic way to do it," he said. "I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking, it's messy. Yeah. I don't know we won't do it again, I can't say that for sure, but the idea would be to do something different.
"

Sto sbavando. Lo voglio. ORA. Immagine inserita

Contentissimo che sia anche per PlayStation 4, così siamo tutti felici!! W IL DIVERTIMENTO E ABBASSO LA CONSOLE WAR!!! :lol:

Titanfall 2

12 March 2015 - 19:15

"Developer Respawn has confirmed that the broadly expected sequel its debut shooter, Titanfall, is currently in production.

Vince Zampella, the co-founder of Respawn Entertainment, settled any lingering questions about Titanfall 2's existence in an interview with IGN on location at the BAFTA Game Awards in London.

"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or… yeah. So we're working on a sequel," he said.

"No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform."

It means that the successor to Titanfall will almost certainly ship on PlayStation 4 as well as Xbox One, and likely on PC too. The original launched as an Xbox console exclusive.

Zampella, who is credited with helping shape the Modern Warfare series when he headed up Infinity ward, appeared to be unsure about whether the sequel will introduce a more robust single-player campaign.

"I wouldn't have done it differently," Zampella said reflecting on original's multiplayer-only approach.

"We set out to do it and it was one of our goals. I mean it obviously prohibits a certain group of people playing the game, and as content creators you want to get into as many people's hands as possible. We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better because some people blew right by it and didn't even see it because there was so much action happening around it. It's tough, because if you hit people over the head with it, it becomes intrusive, and there are people who don't want or care about it. Where does the needle fall? I think it takes a while to figure that out and we haven't figured it out yet."

"I think that's a fantastic way to do it," he said. "I think having the maps like that in packs, it does split the community and it makes it harder for matchmaking, it's messy. Yeah. I don't know we won't do it again, I can't say that for sure, but the idea would be to do something different.
"

Sto sbavando. Lo voglio. ORA. Immagine inserita

Tekken 7

13 July 2014 - 17:56

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"IGN ha pubblicato per errore un video nel quale si cita l'annuncio di Tekken 7 da parte di Bandai Namco; nel filmato l'editor Daemon Hatfield spiega che il gioco è per ora privo di data d'uscita o di piattaforme, ma è stato annunciato che sfrutterà l'Unreal Engine 4. Sempre Hatfield ci spiega che il producer Katsuhiro Harada ha affermato che l'adozione del motore di Epic permetterà al team di portare il gioco su tutte le piattaforme che si vorranno raggiungere, quindi questo ci fa pensare ad una produzione multiformato." http://www.mondoxbox...-del-tempo.html

Ommioddio! Lo VOGLIO!! :dance:

Chiarimento su un adattatore audio Jack 3,5 mm a USB

10 May 2014 - 12:15

Ciao a tutti ragazzi, vengo subito al dunque: non so perchè qualsiasi cuffia con il classico Jack da 3,5 mm sul mio PC non funzioni, vorrei semplicemente sapere se con questo adattatore potre riuscire a far funzionare queste cuffie che ho comprato. Grazie mille in anticipo, purtroppo sono un ignorante in materia e cerco il vostro prezioso aiuto! XD :bow:

Immagini esplicative:

CUFFIE
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ADATTATORE
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