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Yu-Gi-Oh! TCG


GenTonio2.0

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rivelata una nuova carta dei Burning Abyss: Fire Lake of the Burning Abyss

I due mostri Xyz provenienti della serie Zexal sono

CXyz Barian

N.39: Beyond the Hope

 

per chi non sapesse chi sono o non se li ricordase:

 

http://img2.wikia.nocookie.net/__cb20140321123420/yugioh/images/thumb/e/e2/CXyzBarian-MG04-JP-UR.png/300px-CXyzBarian-MG04-JP-UR.png

http://img3.wikia.nocookie.net/__cb20140321123415/yugioh/images/thumb/6/6a/Number39BeyondtheHope-MG04-JP-UR.png/300px-Number39BeyondtheHope-MG04-JP-UR.png

 

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Rumor:

l'effetto non confermato di Beast-Eyes Pendulum Dragon

 

Level 8 EARTH Dragon/Fusion/Effect

1 DARK Dragon-Type monster + 1 Beast-Type monster

Must be Special Summoned by Fusion Summon, or from your Extra Deck by Tributing the above cards you control (You do not use “Polymerization”), and cannot be Special Summoned by other ways. ① If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of 1 Beast-Type Fusion Material Monster used to Fusion Summon this card.

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The Necloth of Unicore (Incantatore

http://img2.wikia.nocookie.net/__cb20140905135544/yugioh/images/thumb/a/a7/TheNeclothofUnicore-SPTR-JP-OP.png/300px-TheNeclothofUnicore-SPTR-JP-OP.png

You can Ritual Summon this card with any "Necloth" Ritual Spell Card. Must be Ritual Summoned, and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Necloth" card in your Graveyard, except "The Necloth of Unicore"; add it to your hand. You can only use this effect of "The Necloth of Unicore" once per turn. Negate the effects of all face-up monsters on the field that were Special Summoned from the Extra Deck.

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ecco a voi i Boss Deck Z-ONE e Darkness

 

Darkness/Monster A (0/0

You can target 1 monster you control; give control of it to 1 opponent, then, Special Summon 1 monster from that opponent’s Deck to your side of the field, ignoring Summoning conditions.

~I Summon Darkness Outsider!~

 

Darkness/Monster B (4000/4000

Cannot be Normal Summoned/Set. When a monster declares an attack: You can Special Summon this card from your hand. Once per turn: You can designate 1 player; that player’s LP becomes 4000. Once per turn: You can return all Spell/Trap cards on the field to the hand.

~I Summon Darkness Neosphere!~

 

Darkness/Spell A (Spell Field

Once per turn, this card cannot be destroyed by card effects. When this card is activated: You can Set 1 each of “Darkness/Trap A”, “Darkness/Trap B”, “Darkness/Trap C”, “Darkness/Trap D”, and “Darkness/Trap E” from your hand or Deck. The activation and effect of all Continuous Trap Cards you own cannot be negated.

~I activate Darkness!~

Hidden Effect: Once per turn: You can return all other Spell/Trap Cards on the field to the hand.

 

Darkness/Trap A (Trap Continuous

Activate by targeting 1 Set “Darkness/Trap B” in your Spell & Trap Zone: Force the activation of that card. Your opponent cannot activate Spell/Traps in response to this card’s activation.

~I activate Infinity!~

 

Darkness/Trap B (Trap Continuous

Must be activated by “Darkness/Trap A”, and cannot be activated by other ways. Your opponent cannot activate Spells/Traps in response to this card’s activation. If you control “Darkness/Trap A”, apply the following effect.

-Activate the effects of “Darkness/Trap C”, “Darkness/Trap D”, and “Darkness/Trap E” that are Set in your Spell & Trap Zones in any order you like.

~I activate Zero!~

 

Darkness/Trap C (Trap Continuous

Must be activated by “Darkness/Trap B”, and cannot be activated by other ways. You can banish 1 card your opponent controls. Each time a “Darkness” Continuous Trap Card is activated, you can banish 1 card your opponent controls. This card must remain face-up to activate and to resolve this effect.

~I activate Darkness 1!~

 

Darkness/Trap D (Trap Continuous

Must be activated by “Darkness/Trap B”, and cannot be activated by other ways. You can have 1 monster you control gain 4000 ATK. Each time a “Darkness” Continuous Trap Card is activated, you can have 1 monster you control gain 4000 ATK. This card must remain face-up to activate and to resolve this effect.

~I activate Darkness 2!~

 

Darkness/Trap E (Trap Continuous

Must be activated by “Darkness/Trap B”, and cannot be activated by other ways. Inflict 2000 damage to 1 opponent. Each time a “Darkness” Continuous Trap Card is activated, inflict 2000 damage to 1 oppoent. This card must remain face-up to activate and to resolve this effect.

~I activate Darkness 3!~

 

 

http://i.imgur.com/y3QBhXS.jpg

 

 

Z-ONE/Monster A (0/0

Cannot be Normal Summoned/Set. When this card is Special Summoned: Special Summon 1 “Hairon, the Timelord Token” and 1 “Kamion, the Timelord Token”. Their ATK and DEF are 0. This card and the Special Summoned Tokens gain these effects.

-This card cannot be destroyed by battle or your opponent’s card effects. You take no battle damage from battles involving this card.

-At the end of the Battle Phase that this card battled, halve that opponent’s LP.

~I Summon Michion, the Timelord!~

 

Z-ONE/Monster B (0/0

Cannot be Normal Summoned/Set. When this card is Special Summoned: Special Summon 1 “Sadion, the Timelord Token” and 1 “Tzaphion, the Timelord Token”. Their ATK and DEF are 0. This card and the Special Summoned Tokens gain these effects.

-This card cannot be destroyed by battle or your opponent’s card effects. You take no battle damage from battles involving this card.

-At the end of the Battle Phase that this card battled, shuffle all cards that player controls into the Deck.

~I Summon Gabrion, the Timelord!~

 

Z-ONE/Monster C (0/0

Cannot be Normal Summoned/Set. When this card is Special Summoned: Special Summon 1 “Metaion, the Timelord Token” and 1 “Raphion, the Timelord Token”. Their ATK and DEF are 0. This card and the Special Summoned Tokens gain these effects.

-This card cannot be destroyed by battle or your opponent’s card effects. You take no battle damage from battles involving this card.

-At the end of the Battle Phase that this card battled, shuffle all cards in that player’s Graveyard into the Deck.

~I Summon Razion, the Timelord!~

 

Z-ONE/Monster D (4000/4000

This card cannot be destroyed by battle or your opponent’s card effects. You take no battle damage from battles involving this card. At the end of the Battle Phase, if this card battled, inflict 4000 damage to 1 of your opponents.

~I Summmon Sandaion, the Timelord!~

 

Z-ONE/Monster E (4000/4000

Cannot be Normal Summoned/Set. The ATK of all other “Z-ONE” and “Timelord” monsters you control becomes 4000. This card’s ATK becomes equal to the combined ATK of all “Z-ONE” and “Timelord” monsters you control.

~I Summon Sephylon, the Ultimate Timelord!~

Hidden Effect: If this card would be destroyed, you can destroy 1 “Z-ONE” or “Timelord” monster on the field instead.

 

Z-ONE/Trap A (Trap Continuous

Can be activated from your hand. This card’s activation and effect cannot be negated. Once per turn, during your Main Phase: You can Special Summon 1 “Z-ONE” monster from your hand, ignoring the Summoning conditions, except for “Z-ONE Monster E”. During each of your Standby Phases, destroys all “Z-ONE” and “Timelord” monsters on the field.

~I activate Nothingness Mech Ein!~

 

Z-ONE/Trap B (Trap Continuous

This card’s activation and effect cannot be negated. Activate by sending 1 “Z-ONE/Trap A” you control to the Graveyard. Once per turn, during your Main Phase: You can Special Summon X “Z-ONE” monster(s) from your hand, ignoring the Summoning conditions. During each of your Standby Phases, destroy all “Z-ONE” and “Timelord” monsters on the field.

~I activate Limitless Machine Ein Sof!~

 

Z-ONE/Trap C (Trap Continuous

This card’s activation and effect cannot be negated. Activate by sending 1 “Z-ONE/Trap B” you control to the Graveyard. You can: Special Summon 1 “Z-ONE” monster from your hand or Deck, ignoring the Summoning conditions.

~I activate Endless Light Ein Soph Ohr!~

 

 

http://i.imgur.com/hs6JIKl.jpg

 

inoltre vi ricordo che i Boss Duel hanno delle regole particolari

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la prima carta anteprima da The New Challengers è Shaddoll Hound

 

http://img2.wikia.nocookie.net/__cb20140718101221/yugioh/images/thumb/3/39/ShaddollHound-NECH-JP-C.png/300px-ShaddollHound-NECH-JP-C.png

 

vi ricordo che la Deluxe Edition di Alleanza del Duellante (in cui usciranno queste carte) sarà disponibile dal 12 settembre

 

PS. un altro cambiamento avvenuto dal "passaggio di generazione" è la dicitura scoperta come sottotipo

http://www.cardgame-club.it/images/istore/31/31-1774.jpg?rand=470416197

come se prima non si capisse

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Quello con polvere di stelle?

si, ma anche tutti quelli che trovo (per assalto intendo da "combattimento pesante" non i mostri /Assalto)

 

intanto sono indeciso se fare una piccola rivoluzione: mi sarebbe utile qualche parere

http://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/p128x128/10363973_347731845402156_5608108278425241940_n.jpg?oh=51d4ff90bf32d6c0a6b6c9307d3fa542&oe=5494898E&__gda__=1418925520_1c28c5afd2a4ab211577c76eacdb2fb8

a destra la vecchia versione, a sinistra la "nuova"

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rivelate tutte le carte della Deluxe Edition:

 

http://img4.wikia.nocookie.net/__cb20140825152907/yugioh/images/thumb/d/db/PerformapalHipHippo-DUEA-EN-C-1E.png/300px-PerformapalHipHippo-DUEA-EN-C-1E.pnghttp://img3.wikia.nocookie.net/__cb20140816220300/yugioh/images/thumb/0/07/YangZingUnleashed-DUEA-EN-C-1E.png/300px-YangZingUnleashed-DUEA-EN-C-1E.pnghttp://img4.wikia.nocookie.net/__cb20140718082728/yugioh/images/thumb/8/8f/SuperheavySamuraiSoulFireArmor-NECH-JP-C.png/300px-SuperheavySamuraiSoulFireArmor-NECH-JP-C.pnghttp://img2.wikia.nocookie.net/__cb20140718101221/yugioh/images/thumb/3/39/ShaddollHound-NECH-JP-C.png/300px-ShaddollHound-NECH-JP-C.pnghttp://img3.wikia.nocookie.net/__cb20140718101743/yugioh/images/thumb/c/c5/Deskbot002-NECH-JP-C.png/300px-Deskbot002-NECH-JP-C.pnghttp://img2.wikia.nocookie.net/__cb20140718102000/yugioh/images/thumb/3/37/WonderBalloons-NECH-JP-C.png/300px-WonderBalloons-NECH-JP-C.pnghttp://img1.wikia.nocookie.net/__cb20140718151101/yugioh/images/thumb/9/94/Hexatellarknight-NECH-JP-C.png/300px-Hexatellarknight-NECH-JP-C.png

 

quelle che vedete in giapponese sono le 5 carte in anteprima da The New Challengers

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è ufficiale: in italia sarà I Nuovi Sfidanti

 

annunciata la cover card di The Secret of Evolution....

 

 

http://img2.wikia.nocookie.net/__cb20140910083807/yugioh/images/thumb/f/fc/SECE-BoosterJP.png/229px-SECE-BoosterJP.png

 

dopo Beast-Eyes Pendulum Dragon

http://img3.wikia.nocookie.net/__cb20140910083143/yugioh/images/thumb/5/50/BeastEyesPendulumDragon-VJMP-JP-OP.png/300px-BeastEyesPendulumDragon-VJMP-JP-OP.png

che uscirà tra un paio di mesi nel V-Jump

 

ecco Rune-Eyes Pendulum Dragon (Drago

http://img2.wikia.nocookie.net/__cb20140910083321/yugioh/images/thumb/2/22/RuneEyesPendulumDragon-SECE-JP-OP.png/300px-RuneEyesPendulumDragon-SECE-JP-OP.png

"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster

Apply the following effect, based on the original Level of the Fusion Material Monster used to Fusion Summon this card, other than "Odd-Eyes Pendulum Dragon".

● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.

● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.

During the turn this card was Fusion Summoned using a Pendulum Summoned monster(s) as a Fusion Material, it is unaffected by your opponent's card effects.

Modificato da GenTonio2.0
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